“Strangers trying to kill me. Left my map on a burning plane. Elena’s missing, most likely dead. That’s great. Great start, Nate.”
Extraverted Intuition (Ne): Nathan Drake is an idea guy. He searches for patterns and possibilities in the world, and uses them to guide him. Drake springboards from one idea to another until he finds what he is looking for. Which is usually treasure.
Nate is also eluded to being an avid reader (although the player rarely sees him cracking a book). Being a history buff frequently saves his life.
“Y’know, people are always telling me how lucky I am.
But the truth is, everything I touch turns to shit.”
Introverted Thinking (Ti): Nathan analyzes everything. He is passionate about history, and gathers as much information about his surroundings as possible. When backed into a corner, Nathan will try to talk his way out. He improvises solutions, rather than planning out what to do.
Extraverted Feeling (Fe): Despite his uncaring, joking exterior, Nate is always working to keep the peace. He wrangles people into working together, even if (like Chloe and Elena’s passive-aggressive first meeting in Uncharted 2,) they are seriously opposed to the notion. When his peacemaker attempts ultimately fail, Drake ends up traveling with whatever party will still work with him.
“Something else will come along. Just gotta have faith.”
Introverted Sensing (Si): Drake does not usually seek out new experiences. Most of the Uncharted games begin with a friend or family member coercing Nathan into joining their insane scheme. He is never difficult to convince, and gets carried away by the possibilities of this new venture.